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ZByte Poker Games
alternate name: Boole Poker


zbyte playing card suits

StudAND Poker and DrawAND Poker

StudAND and DrawAND Poker follow the general rules of five-, six-, and seven-card Draw Poker and Stud Poker and their variants, except for the function of the AND suit. The special rules are as follows:

l. If a player has one or more AND cards with a value of one (ace) through nine, any of these may be added to any other card of any suit and any number to create a "single card" of the latter card's suit with a sum of their numerical values up to a maximum of ten.

EXAMPLES:
An Ace of ANDs and a Two of ORs equals a Three of ORs "card."
A Three of ANDs and a Five of ANDs equals an Eight of ANDs "card."
A Nine of ANDs and an Ace of BYTEs equals a Ten of BYTEs "card."

2. The above use of AND cards is optional, i.e., a player does not have to combine any AND cards with other cards, but may play them as regular AND cards according to traditional rules.

VARIANT:

l. If a player has one or more AND cards with a value of one (ace) through five, any of these may be added to any other card of any suit if it has the same numerical value to create a "single card" of the latter card's suit.

EXAMPLES:
An Ace of ANDs and an Ace of ORs equals a Two of ORs "card."
A Three of ANDs and a Three of ANDs equals a Six of ANDs "card."
A Five of ANDs and a Five of BYTEs equals a Ten of BYTEs "card."

2. The above use of AND cards is optional, i.e., a player does not have to combine any AND cards with other cards, but may play them as regular AND cards according to traditional rules. The variant's rules are more restrictive of the power of an AND card, but are more in keeping with the logical use of AND gates in computers and control technology. In this variant, the AND card's value (which we are considering as its logical input) must be the same as that of its partner card (a second logical input of equal value) to produce a new single "card", i.e., the inputs must match in order for the logical gate to produce an output.

StudOR Poker and DrawOR Poker

StudOR and DrawOR Poker follow the general rules of five-, six-, and seven-card Draw Poker and Stud Poker and their variants, except for the function of the OR suit:

l. If a player has one or more OR cards of any numerical value, one (ace) through ten, then one--and only one--of these cards may be paired with any other card of a different suit to create two cards of the latter card's numerical value or its suit. Unlike StudAND and DrawAND Poker, the cards are not added together. Only the OR card changes: it assumes either the same number or the same suit of its paired card.

EXAMPLES:
A Two of ANDs and an Ace of ORs may be paired to equal either a Two of ANDs and a Two of ORs or a Two of ANDs and an Ace of ANDs.
A Five of NOTs and a King of ORs may be paired to equal either a Five of NOTs and a Five of ORs or a Five of NOTs and a King of NOTs.

2. The above use of OR cards is optional. A player is not required to merge OR cards to other cards in his/her hand, but may play them at face value in the traditional manner.

These rules are in keeping with the logical use of OR gates in computers and control tech-nology. In this Poker game, the OR card's suit (which we are considering as its logical input) must be different from the suit of its paired card (a second logical input of different value) to produce a new pair of cards (to allow a single logical output derived from one number or one suit from the two different inputs).

TwoBYTE Poker

TwoBYTE Poker follows the general rules of five-, six-, and seven-card Draw Poker and Stud Poker and their variants, except for how the BYTE suit is used. Since the BYTE suit may represent a memory cell in a computer that holds any numerical value or suit, the special rules are:

l. If a player has two, and only two, BYTE cards, they may be played as wild cards of one or two suits and any numerical values.

2. If a player has only one BYTE card, it must be played at face value, including its suit, in the traditional manner.

Odd/EvenBYTE Poker (VARIANT)

Before any hands are shown, a player during a turn may play a single odd or even BYTE card, two through ten, and declare the "size" of all final hands must be either odd or even for that game. Royal and straight flushes are exempt from this limit. Thus, if "even", then full house, flush, straight, and three-of-a-kind hands are illegal. If "odd", then four-of-a-kind, two-pair, and one-pair hands are illegal.

DrawNOT Poker and StudNOT Poker

StudNOT and DrawNOT Poker follow the general rules of five-, six-, and seven-card Draw Poker and Stud Poker and their variants except for the optional function of the NOT suit. The special rules are as follows:

l. If a player has one or more NOT cards, the numerical value of one, and only one, of these cards must be any numerical value that is not its own.

EXAMPLES:
An Ace of NOTs may be played as a Two through King of NOTs.
A Three of NOTs may be played as an Ace, Two, or Four through King of NOTs.
A Nine of NOTs may be played as an Ace through Eight of NOTs or Ten through King of NOTs.

2. The above use of one NOT card is required. The other NOT cards in a player's hand must be played at face value in the traditional manner.



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