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Binary Blackjack
alternate name: 4-BIT


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Requirements:

52-card ZByte deck, no jokers, and a decimal-to-binary guide, 0 to 15.

Value of cards:

1. Only the large binary bits of "0" or "1," as printed on ace through ten, are used. The small binary numbers, the decimal numbers, and the suits are ignored during this game.

2. Face cards have no binary bit values, but may function as end-of-number or stop cards on either end as described below.

Object of game:

To display four number cards that achieve with their bits the highest binary value up to, but not over "1100."

Dealer, betting limit, and shuffle:

Standard Blackjack rules are followed.

The Deal:

Each player is dealt two cards face up, the second one to the player's right of the first. If one or both cards are number cards, the deal is over. If both are face cards, additional cards are dealt immediately until that player has one number card showing.

The Play:

1.The player to the dealer's left is first. As in Blackjack, you may stay or be hit. Each player requests to be hit with in-hand cards until four number cards are acquired, combining face-up and in-hand cards. If hit with face cards, which have no value, you must show them and request to be hit again until you have no more than four number cards total.

2. If during the deal a face card was dealt face up, it blocks the bit number at its end, and no cards ever may be played to that side. The face card has no bit value of its own, and, therefore, the adjacent bit number is the highest (or lowest) possible for the player. Thus, the player will need three bit cards in hand.

3. At the conclusion of each player's final play, in-hand cards must be placed one at each end of the layout, not both on the same side, unless a face card blocks one end as described above. If during your play, you realize that the combination of face-up and face-down bits unavoidably exceeds the binary value of "1100," you must reveal immediately that you are bust, show all cards, and pay the dealer.

4. The dealer plays last and must draw each card face up and if it is a number card, position it immediately. If an unavoidable "1101" or higher is drawn, the dealer pays remaining players. If "1011" or less is drawn, the dealer pays only remaining players with higher numbers. For ties, no one pays.

DECIMAL-TO-BINARY GUIDE
0 = 0000
1 = 0001
2 = 0010
3 = 0011
4 = 0100
5 = 0101
6 = 0110
7 = 0111
8 = 1000
9 = 1001
10 = 1010
11 = 1011
12 = 1100
13 = 1101
14 = 1110
15 = 1111


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Copyright © 1993 ZByte Games, all rights reserved    Updated 2008


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